﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DIMP_serveur
{
    public class Joueur
    {
        public float X { get; set; }
        public float Y { get; set; }

        public Int32 ColorR { get; set; }
        public Int32 ColorG { get; set; }
        public Int32 ColorB { get; set; }
        public Int32 ColorA { get; set; }

        public float Rotation { get; set; }
    }

}
